Hello there!

Made a lot of good progress this week. As you can see the website is back up and running. I love the new theme and things are much easier to manage on the backend. I also made sure all of my social media accounts were up to date. So, make sure you check those links out at the top of the page.

One of the biggest things I did this week was open up a Patreon. I am looking forward to moving from an hourly job to full-time game development. It will also allow me to invest more into AAE with better tools and possibly hiring people to help. There are 3 tiers right now, and all of them come with early access to updates, and discord privileges. The highest tier granting access to Game Night w/ AAE, a new monthly event where you can play games with the AAE staff and testers. We do trivia, Jackbox games, and soon we will be beginning a tabletop session!

So, if you like what I am doing there, help me bring more games to life!
http://patreon.com/ArcadianAlchemyEntertainment

Late in the week I was able to begin building a prototype for a crime generating system for Ranger Danger. I am crafting a system that will allow crimes to seem organically sprung up from Regent City and the people that live there. A wide array of crime types, clues, and time limits, helps bring the city to life. With this prototype, I am laying the groundwork for a dynamic and dangerous city for our hero to explore and conquer.

During the whole week I’ve been slowly picking up how to develop enemy AI for Brass Trappings. I also worked out what will be included in the demo. 2 full levels, Main Street, a tutorial level, and The Bowman’s Park, a mini boss fight. I now have a very detailed path from where I am now, to where I want Brass Trappings to be in the next year. I can’t wait for you to get your hands on it!

Thank you for giving me the opportunity to update you on my progress, and I will be back in a week!

God bless!

Hi, I’m J Payne

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